This wand can be used to cast Ray of Frost, Sleet Storm, or Ice Storm. When you speak the command word, this small metal cube turns into a square fortress tower, 20 feet high and 30 feet to each side. This potion lets you breathe fire (one target 30 ft range, DC 13 Dex save, 4d6 fire damage, half damage on a successful save) three times over the course of the next hour. Additionally, when you attempt to load it with no ammo, it creates a piece of magical ammunition. This +3 sentient greatsword devours souls. You can use a bonus action to create an illusory effect both on this clothing and one that rises off of it, such as ruffling grass and floating butterflies. The all-rounder warrior whos competent at swinging a sword and slinging spellsand Its D&D night, and the party just found a dagger. An instrument that allows you to create illusory visual effects while playing it. This is a cloak of elvenkind that also offers resistance to fire damage. This staff can be used to cast Burning Hands, Fireball, or Wall of Fire. Messages are typically written on these. Armor made of mithral does not impose disadvantage on stealth checks. It provides a bonus to AC (up to +3), can be used to cast Invisibility, and can be used to end several conditions on yourself, among many other abilities. Specifically here: ToA area 70, 1d4+1 int increase on a 91-99, wish on a 100. The stat boosting items appear to all give you a flat 19. 1 Answer Sorted by: 13 Magic items that grant a +1 to saving throws (among other benefits) include: Cloak of Protection (uncommon) Luck Blade (legendary) Ring of Protection (rare) Robe of Stars (very rare) Rod of Alertness (very rare) Stone of Good Luck (uncommon) Lets take a look. These badges, given out by the Open Lord of Waterdeep, provide a +2 bonus to AC if you arent carrying a shield. The Best Legendary Magic Items in D&D 5e 1. The demon seeks to cause chaos and will attempt to convince the wielder to achieve his goals. An attachment for warforged that allows them to store a wand on their arm and utilize it without holding it in their hand. This sentient whip can be used to poison creatures, blinding them, paralyzing them, or even turning them into stone. A horn that can only be heard by a single target. Roll d100 and consult the following table to discover what happens. While the initial attack only deals 1d6 damage, a failed DC15 Constitution saving throw deals another 3d6 poison damage. Gish. This tube can either launch a spray of molten mizzium or a hail of molten projectiles. This staff can be used to cast Giant Insect or Insect Plaque. Very Rare, Dungeon Master's Guide pg. This ensemble is made up of a helm, an amulet, and a robe that function as a single magic item with various properties while inside of Waterdeep. With a high Wisdom score, you can reliably scout for your party without expending a Wild Shape. However, this tattoo requires attunement, while the insignia does not. This ring can store up to five levels worth of spells at a time, which the wearer can then cast as they would normally. This armor gives you a swimming speed equal to your walking speed, the ability to breathe water, and resistance to psychic damage. They can only be opened by solving the mundane puzzle unique to the box. Its unclear whether this curse is included in the spell that you originally cast with Metamagic or immediately afterward. Basically, a constitution saving throw is a specific type of saving throw which is made by using your constitution bonus. 12 Best D&D 5e Feats For Monks, Ranked; 12 Best D&D 5e Feats For Monks, Ranked. RELATED: D&D: 15 Common Magical Items Your Party Will Thank You For. With an animated shield, you can throw this up in the air and gain +2 to your AC while still swinging your greatsword around. If you, your DM, or everyone involved is sick of keeping track of how many arrows you have, this magic quiver stores up to 60 arrows, 18 javelins, and six spears, quarterstaffs, or bows while never weighing more than 2 pounds. You can also add or subtract 1d4 from a d20 roll someone makes. This ring allows you to cast Dominate Monster on a fire elemental and confers several other benefits upon you. In either form, it has many abilities and is an extremely powerful magical artifact. Intelligent items can actually be considered creatures because they have Intelligence, Wisdom, and Charisma An intelligent magic item has a base price increase of 500 gp Akmon, Hammer of Purphoros Artifact It is the physical Ability Score Increase In 5e, characters can only have three magic items attuned at a time (DMG pg 138) This potion. Each of these +2 sling bullets has one of several different extra abilities. @guildsbounty this was my unlucky rolling so when I level up I take chances rolling instead of the avarage hp, but I was hoping there was something that could even the gap. This potion transforms you into a pool of water for 10 minutes. Moreover, once a day when you spend hit dice to heal yourself, you can regain 5 sorcery points. The White Dragon Mask is associated with cold damage and allows you to deal extra cold damage when your HPs are below half of your maximum. How could one outsmart a tracking implant? Additionally, it can be used to cast a number of spells by expending charges. This book has an affinity for conjuration magic. Additionally, you regain 5 sorcery points whenever you roll a hit dice. You can hold one end of this rope and speak its command word to force it to entangle and restrain a creature. It was lost in a time of war when many factions vied for the power and status it bestowed. 9 Good call! This clockwork device can tap into the very power of the planes, although this power is likely to corrupt. Sort, filter, and read the full descriptions for every magic item in 5th Edition D&D. It'll be DC 14 later on even if he never increase Con. If it is opened, one of several undesirable effects may happen. Its magic can be transferred to a cloak or set of boots. Professor Skant is a professor orb with knowledge of Netheril history, vampires, Elverquisst rituals, and the tarrasque. Prev: 5e: Building a Town, City, or Village for DMs, How to Run a DnD Module Tips and Tricks, 5e Tank Builds: How to be a Stalwart Defender, 5e Skill Books: When, How, and Whether to Include Them. This +1 armor gives you resistance to the damage type associated with the dragons scales your armor is made of. This bottle can store one spell of up to 5th level at a time. Deals extra damage when casting spells of the woods specified damage type. The many gems on this helm provide a variety of benefits. Site Maintenance- Friday, January 20, 2023 02:00 UTC (Thursday Jan 19 9PM Would it break the game to have a Constitution-based spellcaster? A metal thermos that produces an unlimited amount of perfectly warmed coffee. while you are attuned to this weapon, your hit point maximum increases by 1 for each level you have attained. This can be used as both a spellbook and spellcasting focus for a wizard. This shard can be used as a spellcasting focus for a sorcerer. This cloak gives you a +1 to your AC and saving throws. A cloak that can change colors, styles, and other aspects of its appearance. This book contains all of Tashas research on demons. Additionally, once a day, you can use this to become incorporeal when you take damage, taking half the damage you normally would. When you score a critical hit with this weapon, it deals an extra 1d10 of necrotic damage, and you regain as many hit points. This ointment restores health, cures poison, and ends diseases. This wand gives you a bonus to spell attack rolls according to its rarity and ignores 3/4 cover. This druid staff provides a +2 bonus to all attacks made with it and can be used to cast a wide variety of spells. This amulet allows you to teleport 100 feet to a location you are familiar with, but it has a chance of transforming you in a myriad of ways when it does so. Allows you to cast a cantrip you dont know once a day. This item can be used to summon up mundane objects from somewhere on the same plane of existence. At the lower end, a raven lets you have an Animal Messenger at all times, while the most powerful options give you a Griffon or a Nightmare that obeys your commands. If youre wearing adamantine armor, a critical hit becomes a normal hit. You gain a +2 to your Constitution, have advantage on interacting with dwarves, gain resistance to poison damage and advantage on saving throws against being poisoned. He collects magic items to increase his intelligence. You can use this bow to declare a sworn enemy. These teeth are stories given form. This magical sword gives you resistance to fire damage and deals an additional 1d6 cold damage on melee attacks. This helm allows you to cast the Levitate spell on yourself. (Basically Dog-people). A spongy, gelatinous bead that dissolves into up to a pint of liquid, turning it into cool drinking water. For rogues who want to keep up appearances in civilized situations, this armor allows you to remain protected while at social events when armor is not allowed. Additionally, when another creature within 60 feet of you makes an ability check, attack roll, or saving throw, you can roll a d10 and add or subtract your roll from theirs. I just said "give" as shorthand because the meat of the question was the hit points. Though they are but small pieces of his body, they bestow many abilities upon someone willing to undergo what it takes to attune to them. This book contains coordination and balance exercises, and its words are charged with magic. This scepter can be wielded as a +3 magic club. This tattoo allows you to become incorporeal for a period of time. This spellbook has a series of divination spells in it when you find it. You can also use this robe to enter the Astral Plane. When you cast a cantrip as your action, you can cast the same cantrip as a bonus action. A powerful harness that allows you to use your spell slots to cast spells that you do not know or have prepared. Besides giving a +3 bonus to attack and damage rolls (which is to be expected from a legendary weapon) this sentient bad boy has numerous abilities. This cloak, made from the pelt of a displacer beast or at least infused with similar magic, projects an illusion of yourself in a place nearby your actual location. This book has an affinity for evocation magic. This potion gives you advantage on one ability check, attack roll, or saving throw that you make within the next hour. This ice rune shard grants several icy benefits, such as resistance to fire damage and an icy mantle that protects from the physical damage types. These boots allow you to tolerate cold weather and conditions with ease. While this cauldron has many uses, its most notable use is the ability to have a recently deceased body stored in it so that it may cast Raise Dead on the creature. This whip snares the reluctant souls of the dead and drags them to the Underworld. The small fuzzy objects pulled from this bag can be thrown to transform into a wide variety of beasts that are friendly to you and your companions. Intelligence bolsters book smarts, and Wisdom represents street smarts. This +3 magical quarterstaff has charges that can be expended to give out d4s in a method very similar to bardic inspiration. Armor made to be taken off extremely fast; you can doff this with an action. This pair of rings binds their wearers together. When you speak this +1 armors command word, you can cause it to change appearance to another type of clothing or armor. The tattoo can also change size, color, and shape as a bonus action, so if youre about to commit a crime and have a fun DM, you could make it into a face tattoo, giving extra cover at night or to throw off anyone who sees you. This +1 mace becomes a +3 mace when used against constructs. This rod can be used to teleport 200 creatures to a paradise that exists in extraplanar space. A staff that can be used to create a wide variety of bird calls. Combine this with a good AC, and youll be able to survive in melee despite your d8 hit die. This +1 sword deals an extra 3d6 to dragons. They grant you a +5 to Sleight of Hand checks and lockpicking checks. You can cast Plane Shift with it to travel to one of the keyed targets. It will become less useful as soon as your Intelligence reaches 18, which will be soon. This cloak gives you several spider-like features, such as resistance to poison damage and a climbing speed that allows you to walk on vertical surfaces and upside-down on ceilings. Iron Flask. This beacon can be used to create Fragments of Possibility, small objects that can be used to reroll any attack roll, ability check, saving throw, or damage roll of you or any creature you see. It can also be used to allow a dragon into Waterdeep. This +1 armor has several extradimensional spaces on it. A lock that magically adjusts to thwart burglars. With a 1 lvl dip into Divine Soul Sorcerer you get: Favored by the Gods Starting at 1st level, divine power guards your destiny. rev2023.1.18.43170. These goggles give you 60 feet of darkvision. You can use this wand to cast the Polymorph spell. It has no effect on you if your Constitution is already 19 or higher without it. They can be used in many ways as weapons, as tools, even as a teleporting vehicle. This armor provides different benefits depending on if it is in its dormant, awakened, or exalted state. This ring gives you a +1 to AC and saving throws. This vane can be wielded as a +3 magic mace that deals an extra 1d8 radiant damage on a hit. While in this form, you have a swimming speed of 30 feet, can move through other creatures, have resistance to nonmagical damage, and have advantage on Strength, Dexterity, and Constitution saving throws. Best Legendary magic Items in D & amp ; D 5e 1 vied for the power and status bestowed. Attack rolls according to its rarity and ignores 3/4 cover tolerate cold weather and conditions with ease Insect or Plaque! 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